Columns 61-80

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December, 02;
Last modified:
December, 02

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    [61] Introducing WML and WMLScript

      Welcome to the wireless world. Learn the basics of WAP, WML, and WMLScript. Download the Nokia WAP Toolkit and simulate your new WML deck and WMLScript script.
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    [62] WMLScript Primer

      Welcome back to the wireless world. Learn the ins and outs of WMLScript. Identify the differences between JavaScript and WMLScript. Learn how to use the WMLScript Libraries, and how to compile the code into a bytecode.
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    [63] WMLScript Libraries

      The WMLScript language is based on 70 functions, grouped into six libraries. Learn how to call them and how to use their return values.
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    [64] HTML Components

      These new additions to IE 5.5 are self-sustained encapsulated objects that can be developed once and distributed everywhere. May replace ActiveX controls.
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    [65] Dynamic Properties

      Learn how to set, get, and remove expressions from properties. Recompute when needed. Program an animation of the Solar System with dynamic properties. Introduced in IE 5.
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    [66] Dynamic Styles

      Learn how to change color, font size, and font family on the fly. Study the differences between commands that reflow the page and those that leave empty space after element removal. Change styles with Classes.
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    [67] Introduction to HTML+-TIME

      An intro to HTML+-TIME, the Timed Interactive Multimedia Extension to IE 5.5. Learn to add and synchronize images, video, sounds and text elements along a timeline in your HTML pages.
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    [68] Introduction to Filters in IE5.5 and Up

      An intro to filters, the powerful tool for creating visually attractive and interactive documents. Learn to define single and multiple filters, script them, add new ones, and modify them on the fly.
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    [69] The Filters Demo Tool

      Play around with our Filters Tool and find out how each filter and each parameter value affect the visual outcome. Learn how to program the Filters Tool.
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    [70] The Mailtool

      Use this tool to create mailto: URLs. It supports the cc, bcc, subject, and body fields. Learn how to write this and other tools for mailto: URL generation.
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    [71] Scripting the File System, Part I

      Learn how to manage the file system, with its folders, files, and drives. Learn how to open and close a file, how to write and read from it, and how to move it around.
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    [72] Netscape 6, Part I: Detection and Scripting

      Learn about Gecko, Mozilla, and how to detect Netscape 6. Avoid proprietary features of either one of the two other browsers. Write three-way browser-independent code.
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    [73] Netscape 6, Part II: Animation

      Learn how to do basic animation operations -- browser-independently. How to extract elements by tag name, how to set innerHTML, how to move elements around, how to manipulate coordinates, and how to use the visibility property.
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    [74] Netscape 6, Part III: The Event Model

      Learn the new event model and how it compares with other browsers. Program real examples with event listeners and event actions. Study how to use the event object's properties.
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    [75] Netscape 6, Part IV: DOM Differences and Commonalities with IE5.x

      Learn how to use the lower root node, innerHTML property, and getElementById to write browser-independent scripts. See how Netscape 6's DOM is different in creating and removing attributes, creating document fragments, and using the ownership relationship.
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    [76] Netscape 6, Part V: DOCJSLIB 1.1

      Learn how to extend DOCJSLIB 1.0 for Netscape 6. Sniff the browser type out of the four leading browsers. Learn how to write applications with the new library and Application Procedural Interface (API). Practice by programming the Tic-Tac-Toe game. Learn the principles of DOCJSLIB.
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    [77] Netscape 6, Part VI: Object-Oriented DOCJSLIB 1.2

      Learn how to base your applications on object-oriented design methodologies. Refresh your knowledge on object-oriented principles. Inherit methods from a subclass to a superclass. Use a single if-else statement to load your proper API.
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    [78] Netscape 6, Part VII: Object-Oriented DOCJSLIB 3.1

      We extend our browser-independent JavaScript library by 10 methods to DOCJSLIB 3.1. Learn how to build applications with DOCJSLIB including Tic-Tac-Toe, popout elements, and page watermarks. Learn how to load external javascript files on the fly.
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    [79] Object-Oriented Programming with JavaScript, Part I: Inheritance

      Object-Oriented Programming (OOP) requires inheritance, encapsulation, and polymorphism. Learn how JavaScript implements inheriting through prototypes. Learn about the Object object that all objects inherit from.
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    [80] Object-Oriented Programming with JavaScript, Part II: Methods

      Learn three ways to define functions and methods. Understand the exposure of private data elements to changes by peer classes, and how to protect them. Learn about contexts and scopes -- it will help you to debug your scripts.
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